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Assassins Creed Collab
(Wind Ezio)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 4-STAR
TYPE: ATTACK
HOW TO GET: 2023 Assassins Creed Collaboration Event
GOOD FOR: GB12, SF10, PvP in General
ALSO REFERED TO AS: Hector the Wind Steel Commander
VIDEO GUIDE
EZIO SKILLS
Skillups Needed: 13 (Use Family Monsters)
Strike of the Assassin Brotherhood: Attacks the enemy to inflict damage that ignores all damage reduction effects.
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +10%
Multiplier - 3.8*{ATK}
Nimble Assault: Attacks the enemy 2 times to decrease its Defense with an 80% chance and stuns for 1 turn with a 50% chance. (Reusable in 4 turns).
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Damage +5%
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Effect Rate +10%
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Damage +5%
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Damage +10%
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Effect Rate +15%
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Cooltime Turn -1
Multiplier - 3.2*{ATK} x2
Assassin Brotherhood Assault: Attacks all enemies to decrease their Attack Bar by 25% each. Decreases the skill cooldown of all allies by 1 turn each if an enemy dies. (Reusable in 5 turns).
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Damage +20%
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Cooltime Turn -1
Multiplier - 4.4*{ATK}
Leader Skill: Increase the Defense of ally monsters in the Arena by 38%
EZIO RUNES / BUILDS
*Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
If you’re looking for detailed rune and stat builds you should take a look at SWMaster’s Rune Farming Guide – I have been a member of their site since I was new to Summoners War and would highly recommend it to all players.
STRENGTHS/WEAKNESSES
Strengths:
•Wind Ezio skin can only be obtained in the Summoners War Assassins Creed Collaboration 2023!
•He's a great unit for GB12 to push back it's ATK bar.
•His 1st skill is a great counter to monsters like Theomars.
•His 3rd skill is similar to Zaiross.
Weakness:
•He's pretty stat needy to be used in PvP.
•His 3rd skill requires condition of killing an enemy to work.
RANKING
GB12 (8/10): Wind Ezio is strong monster in Giants B12 since both of his skills strip ATK from the boss.
DB12 (1/10): He has elemental disadvantage in Dragons B12.
NB12 (2/10): He doesn't offer enough multi hits to be useful in Necro B12.
SF10 (9/10): He is really useful and reliable to deal damage against the shield from Steel Fortress B10.
PC10 (2/10): He doesn't offer enough to be very useful in Punisher Crypt B10.
ToA (5/10): Generally you want two AoE skills to auto ToA. He can be used here if you are lacking in CC monsters. He is good against some niche levels that put up a bunch of shields or invincibility.
Rift of Worlds (0/10): He doesn't have any uses here.
Labyrinth (5/10): He can be used here.
Dimensional Hole (4/10): He can be used in the wind elemental restriction stage.
Arena (9/10): His 3rd skill makes him great for cleaving and if you kill anything it won't be able to revive.
Guild Wars (9/10): He is a great counter to monsters like Theomars who can be hard to kill.
RTA (9/10): Damage dealers that can offer more than just damage are always useful in RTA.