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Wind Asura
(Usha)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 4-STAR
TYPE: ATTACK
HOW TO GET: Found in Mystical Scroll, Temple of Wishes, Wind Scroll, and Legendary Scroll
GOOD FOR: GB10, NB10, SF10, ToA, Lab, Dimensional Hole, PvP in General
VIDEO GUIDE
USHA SKILLS
Skillups Needed: 11 (Use Family Skillups)
Brutal Fists: Attacks the enemy 3 times and leaves a Branding effect with a 15% chance each. In addition, you attack the enemy one more time if your Attack Power is higher than the enemy target.
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +10%
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Effect Rate +15%
Multiplier - 1.25*{ATK} x4
God's Weapon: Attacks all enemies 2 to 4 times and inflicts Continuous Damage for 2 turns with a 50% chance each. (Reusable in 4 turns).
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Damage +10%
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Damage +15%
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Effect Rate +20%
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Cooltime Turn -1
Multiplier - {ATK} x2
Barrage of Madness: Attacks all enemies 3 to 5 times and absorbs their Attack Bar by 10% each. The more harmful effects granted on the target, the higher the chance of inflicting more number of attacks. (Reusable in 5 turns).
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Damage +20%
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Cooltime Turn -1
Multiplier - 1.3*{ATK} x3
Leader Skill: none
USHA RUNES
*Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•Usha is a great utility monster in Summoners War!
•He brands on his 1st skill.
•He has 2 AoE Skills.
•He can apply DoTs and Absorb ATK bar which is Great for ToA.
Weakness:
•His 1st skill only has 30% when maxed skill so it's not very reliable.
RANKING
GB10 (8/10): He is a strong monster for Giants since he can apply DoTs and strip ATK Bar.
DB10 (2/10): He has elemental disadvantage and isn't recommended in Dragons Lair.
NB10 (9/10): All of his skills are multi-hits which is helpful for breaking through the Necro shield.
SB10 (6/10): He can be used here but you generally want Fire units to gain the extra CR for Spiritual Realm.
SF10 (7/10): He definitely is useful in Spiritual Realm in the same way he is in Giants.
PC10 (0/10): ATK bar pushback isn't good for Punisher Crypt.
ToA (9/10): His skills are perfect here and if you put him on Despair he adds lots of CC value.
Rift of Worlds (1/10): He is not recommended here.
Labyrinth (9/10): He serves the same role here as he does in ToA.
Dimensional Hole (8/10): He is useful in the star, elemental, and type restriction stages.
Arena (4/10): You is ok here but there are better monsters for cleaving to farm arena.
Guild Wars (7/10): He is useful on Offense to take on comps that don't have immunity.
RTA (7/10): He's pretty decent here since he is a DPS monster that also provides a bunch of utility.