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Water Twin Angels
(Ramael and Judiah)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: Support
HOW TO GET: Mystical Scroll, Temple of Wishes, Water Scroll, Legendary Scroll
GOOD FOR: GB10, GAH, DB10, DAH, R5, PvP
SUMMONERS WAR ADVANCE GUIDES
VIDEO GUIDE
RAMAEL AND JUDIAH SKILLS
Skillups Needed: 12 (Devilmon Worthy)
RAMAEL AND JUDIAH RUNES
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•Ramael and Judiah are great combo monsters in Summoners War!
•They have built in violent procs every turn!
•They are uniquely adapted to situations depending on your opponent.
•They have a ton of support abilities along with CC and strip.
•They have the coveted Speed Leader Skill which can be used everywhere.
Weaknesses:
•They are a jack of all trades but a master of none.
RANKING
GB10/GAH (7/10): They are good for keeping the Giant at bay while your team does the rest of the work.
DB10/DAH (8/10): They can be used here to reduce the Dragon's ATK bar and strip it's immunity.
NB10/NAH (2/10): They don't have enough multi hits to be very useful in Necro.
SF10/SAH (1/10): They are not recommended in Steel Fortress.
PC10/PAH (2/10): They are not recommended in Punisher Crypt.
ToA (3/10): They don't have enough CC to be useful in Tower of Ascension.
Rift of Worlds (7/10): They can be used as a front line tank to heal, boost ATK bar, debuffs, and shield.
Labyrinth (3/10): They aren't that useful here.
Dimensional Hole (3/10): They aren't really recommended here.
Arena (7/10): They can be used on Defense to tank enemies and help your team survive.
Guild Wars (7/10): They are a good offensive and defense unit that allows you to deal with a variety of situations in a battle making them very versatile.
RTA (8/10): The offer a ton of support and help to keep the opponent at bay.