2024 Summoners War Wiki Database
HOME | ADVANCE GUIDES | PVP TOOLS | BLOG | BEST MONSTERS | CONTACT | REEDEM CODES
Fire Beast Rider
(Masha)
GRADE: 5-STAR
TYPE: Attack
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: PvP in general
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
VIDEO GUIDE
MASHA SKILLS
Skillups Needed: 10 (Use Devilmons)
Spear of Protector: Attacks the enemy to decrease the Attack Speed for 2 turns with a 30% chance. The faster your Attack Speed compared to the enemy's, the greater damage you can inflict.
-
Lv.2 Damage +5%
-
Lv.3 Damage +5%
-
Lv.4 Harmful Effect Rate +10%
-
Lv.5 Damage +10%
-
Lv.6 Harmful Effect Rate +10%
Multiplier - ({Relative SPD} + 1) x 200% of the ATK stat before reduction
Fast Link: The fast your Attack Speed, the greater the damage becomes. Attacks the enemy with the beast 2 times. The beast's attack weakens the enemy's Defense for 1 turn, and the rider's attack absorbs the enemy's Attack Bar by 25% for each harmful effect granted on the target, up to 100%(Reusable in 5 turns)
-
Lv.2 Damage +5%
-
Lv.3 Damage +5%
-
Lv.4 Cooltime Turn -1
-
Lv.5 Damage +10%
-
Lv.6 Cooltime Turn -1
Multiplier - ({SPD} + 150)/100 x2 of the ATK stat before reduction
Wild Steps (Passive): The Attack Bar increasing skill effect granted on yourself increases by 50%, and the Attack Bar decreasing skill effect granted on yourself decreases by 50%. Also, your Attack Speed increases by 10% whenever your Attack Bar increases due to skills, up to 5 times. [Automatic Effect]
Multiplier - none
Rider(Passive): Dismounts the beast to battle when you're inflicted with damage that may cause you to die. [Automatic Effect]
Multiplier - none
Leader Skill: None
DISMOUNTED SKILLS:
Beneficial/harmful effects will remain when the rider dismounts the beast.
Spear of Protector: Attacks the enemy to decrease the Attack Speed for 2 turns with a 30% chance. The faster your Attack Speed compared to the enemy's, the greater damage you can inflict.
-
Lv.2 Damage +5%
-
Lv.3 Damage +5%
-
Lv.4 Harmful Effect Rate +10%
-
Lv.5 Damage +10%
-
Lv.6 Harmful Effect Rate +10%
Multiplier - ({Relative SPD} + 1) x 200% of the ATK stat before reduction
Fast Spear Throw: The fast your Attack Speed, the greater the damage becomes. Attacks the enemy to absorb the enemy's Attack Bar by 25% for each harmful effect granted on the target, up to 100%(Reusable in 5 turns)
-
Lv.2 Damage +5%
-
Lv.3 Damage +5%
-
Lv.4 Cooltime Turn -1
-
Lv.5 Damage +10%
-
Lv.6 Cooltime Turn -1
Multiplier - ({SPD} + 300)/100 of the ATK stat before reduction
Revengful Thought(Passive): MAX HP will be decreased by 50% and Attack Speed by 15% when you dismount the beast. The inflicted damage on the enemy will be increased by 100%[Automatic Effect]1
Multiplier - none
Leader Skill: None
MASHA RUNES
Early-Mid Game
Focus on Spd, Atk, CR, CD
2 - Sets | Revenge, Nemesis
4 - Set | Violent
End Game
Focus on Spd, Atk, CR, CD, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent
ATK%
SPD
CD% / CR%
*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•The Fire Beast Rider, Masha, has a passive that gives additional ATK bar increase and ATK Spd while also making it more difficult for your opponents to strip your ATK bar.
•Her 2nd skill DEF breaks and ATK bar strips.
•She's great for stealing turns.
•She has a built in "Self-Revive" that can't be cool downed.
•She does double damage in dismounted state.
Weakness:
•She needs good runes to shine.
•She loses 50% HP and 15% of ATK SPD in dismounted state.
RANKING
GB12 (0/10): Savannah has no use in Giants B12.
DB12 (2/10): She could be used in Dragons B10 as a damage dealer and debuffer for the boss, but is not recommended.
NB12 (0/10): She is not good here since she has no multi hits for the boss' shield.
ToA (0/10): She has no real role here.
Rift of Worlds (0/10): She does not offer enough in R5 or Elemental Beasts.
Labyrinth (3/10): Savannah can be good damage dealer in the Labyrinth stages.
Dimensional Hole (0/10): She is not good for this area.
Arena (8/10): Her "self-revive" into dismounted state makes her useful in some defense and offense comps.
Guild Wars (10/10): She's used as a damage dealer to get multiple turns through turn cycle.
RTA (10/10): This is where she shines the most. Her raw damage, Atk bar strip, speed slow, , and "self-revive" makes her a difficult monster to deal with.