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Wind Striker
(Kashmir)
VIDEO GUIDE
KASHMIR SKILLS
Skillups Needed: 12 (Use Devilmons)
Mach Punch: Attacks the enemy and decrease the Attack Power for 2 turns with a 50% chance.
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Lv.2 Damage +5%
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Lv.3 Damage +5%
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Lv.4 Harmful Effect Rate 10%
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Lv.5 Damage +5%
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Lv.6 Harmful Effect Rate 15%
Multiplier - 370% of the ATK stat before reduction
Iron Uppercut: Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. [Hadoken] will be activated in succession with a 30% chance. (Reusable in 3 turns)
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Lv.2 Damage +5%
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Lv.3 Damage +5%
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Lv.4 Damage +15%
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Lv.5 Cooltime Turn -1
Multiplier - 550% of the ATK stat before reduction
Triple Crush: Attacks the enemy with an attack that won't land as a Glancing Hit to remove all beneficial effects and weakens the Defense for 2 turns. If the attack lands as a Critical Hit, attacks the enemy once again to weaken the Defense for 2 turns. If the enemy's Defense is weakened, attacks the enemy with a powerful finishing strike. In addition, the cooldown time of [Triple Crush] will reset if the attack is not made until the finishing strike. (Reusable in 5 turns).
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Lv.2 Damage +5%
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Lv.3 Damage +10%
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Lv.5 Cooltime Turn -1
Multiplier - 220% x3 of the ATK stat before reduction
Leader Skill: Increases the Accuracy of ally monsters by 41%.
KASHMIR RUNES
Early-Mid Game
Focus on Atk, CR, CD
2 - Sets | Blade, Revenge
4 - Set | Fatal, Rage, Vampire
End Game
Focus on Spd, Atk, CR, CD, Hp, Def, Acc
2 - Sets | Will
4 - Set | Violent
ATK%
SPD / ATK%
CD% / CR%
*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
If you’re looking for detailed rune and stat builds you should take a look at Rune Masterclass Farming Guide – I recommended giving it a shot to take your account to the next level.
STRENGTHS/WEAKNESSES
Strengths:
•The Wind Striker, Kashmir has a great debuff skill kit.
•He can decrease ATK power, Brand, DEF break, and Strip buffs!
•His 2nd & 3rd skill is 100% Accuracy.
•His debuffs make him a good monster for R5 and strip is good for PvP.
•He has a large accuracy leader skill.
Weakness:
•Immunity monsters can counter him.
RANKING
GB12 (8/10): Kashmir can be used in Giant's B12 due to his ATK break, Branding, Strip, and potential Def break..
DB12 (2/10): He could be used here to strip the Dragon's Immunity, however there are better options.
NB12 (0/10): He doesn't have any reliable multi hits to break through the boss' shield.
ToA (0/10): He lacks CC to be useful here.
Rift of Worlds (10/10): He really shines in R5 and Wind, Light, and Water Rift Beasts where he brings big damage and good debuffs.
Labyrinth (3/10): He lacks CC to be useful here.
Dimensional Hole (0/10): He is not recommended here.
Arena (5/10): He does ok here, however you want more AoE cleave damage dealers to farm Arena.
Guild Wars (10/10): His skill kit is good set up for cleave teams.
RTA (10/10): He's a good single target damage dealer here supply good debuffs for even more damage.