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Water Hacker
(K1D)

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K1D icon.png

GRADE: 5-STAR
TYPE: SUPPORT
HOW TO GET: Mystical Scroll, Temple of Wishes, Water Scroll, Legendary Scroll
GOOD FOR: GB10, GBAH, DB10, DBAH, PC10, PCAH, R5, ToA, Lab, PvP in General

SUMMONERS WAR GUIDES

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MAX STATS (6* & Awakened)
HP: 11535 ATK: 703 DEF: 670 SPD: 100
AWAKENED BONUS
Increases Accuracy by 25%
AWAKEN REQUIREMENTS 

PROGRESSION GUIDE.jpg

    20 High  10 Mid    15 High   5 Mid      

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VIDEO

VIDEO GUIDE

Tired of Feeling Stuck? Want to make Insane Progress?

skills

K1D SKILLS

Skillups Needed: 11 (Use Devilmons)

Scan: Attacks the enemy to leave the Branding effect for 2 turns with a 50% chance.

  • Damage +5%

  • Effect Rate +5%

  • Damage +10%

  • Damage +10%

  • Effect Rate +15%

Multiplier: 3.8*{ATK}

 

Cracking: Grants the Irresistible effect on all enemies for 1 turn with an 80% chance, and absorbs their Attack Bar by 30% each with a 60% chance. The target under the Irresistible effect cannot resist any types of harmful effects. (Reusable in 4 turns).

  • Effect Rate +10%

  • Effect Rate +10%

  • Cooltime Turn -1

Multiplier: none

 

Zero Day Attack: Attacks all enemies to remove all beneficial effects, and increases the skill cooldown by 2 turns of the selected target. (Reusable in 5 turns).

  • Damage +5%

  • Damage +15%

  • Cooltime Turn -1

Multiplier: 4.8*{ATK}

Leader Skill: Increase the Critical Rate of ally monsters in the Arena by 33%

runes

K1D RUNES

Early-Mid Game

Focus on Hp, Def, Acc

2 - Sets | Revenge

4 - Set | Swift

 

End Game 

Focus on Spd, Hp, Def, Acc, Res

2 - Sets | Will​​

4 - Set | Violent

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SPD

HP%

HP%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. 
 

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•The Water Hacker, K1D is a crazy debuffer booster in Summoners War!

•His 2nd skill makes it so your debuffs are irresistible on your team.

•His 3rd skill AoE strips and reduces cooldowns. 

•His 1st skill brands which is useful against bosses.

 

Weakness:

•Cleanses remove his uniqueness.

notes

RANKING

GB10/GAH (7/10): He is useful for Giants to prevent debuffs, strip, and set up for big damage.

DB10/DAH (6/10): He can be used here, however, there are better strippers for Giants. 

NB10/NAH (0/10): He doesn't have enough multi hits to break through the Necro Boss' shield. 

SB10/SBAH (0/10): He has elemental disadvantage and isn't recommended for Spiritual Realm. 

SF10/SFAH (0/10): He has elemental disadvantage and isn't recommended for Steel Fortress. 

PC10/PCAH (7/10): He is really strong in Punisher Crypt to set up speed teams for increased damage output. 

ToA (8/10): ToA is all about debuffs and his 2nd skill is a game changer for constant debuffs in the harder stages.

Rift of Worlds (8/10): He is a debuff machine for R5.

Labyrinth (8/10): He is solid unit here.

Dimensional Hole (8/10): He is mainly used for speed teams. Needs good rune requirements to work. 

 

Arena (8/10): He is amazing as a stripper and debuffer for cleave teams. 

Guild Wars (8/10): He is a solid unit here to handle a lot of situations. 

RTA (9/10): He is very useful on a debuff heavy team. Choose when the other team doesn't have a lot of cleansers. 

Ranking
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