top of page
Jun summoners war banner.jpg

Fire Samurai

(Jun)

Samurai-Fire.png
Jun SW

GRADE: 4-STAR

TYPE: ATTACK

HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll

GOOD FOR: PvP In General

JUN Fire Samurai.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)

HP: 8400 ATK: 878 DEF: 538 SPD: 103

AWAKENED BONUS

Increases Critical rate by 15%

AWAKEN REQUIREMENTS

high fire essence.png

10 High    20 Mid     5 High     15 Mid 

VIDEO

VIDEO GUIDE

Feel stuck? Want to make 10X Progress?

skills

JUN SKILLS

Skillups Needed: 16 (Use Family Skillups)

Wield: Quickly draws the sword to attack the enemy, decreasing the target's Defense for 2 turns with a 50% chance. This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf after using the skill on your turn, and the activation chance increases by 10% additionally when you land a Critical Hit.

  • Lv.2 Damage +5%

  • Lv.3 Damage +10%

  • Lv.4 Harmful Effect Rate +10%

  • Lv.5 Damage +10%

  • Lv.6 Harmful Effect Rate +15%

Multiplier - 400% of ATK stat before reduction

 

Double Slash: Swiftly attacks the enemy 2 times, leaving Continuous Damage for 2 turns. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf after using the skill on your turn, and the activation chance increases by 20% additionally when you land a Critical Hit. (Reusable in 4 turns).

  • Lv.2 Damage +10%

  • Lv.3 Damage +10%

  • Lv.4 Cooltime Turn -1

Multiplier - 270% of ATK stat per hit for 2 hits before reduction

 

Flame Slash: Attacks all enemies 2 times with flaming sword energy. Each attack has a 40% chance to decrease the enemies' Defense for 2 turns. This skill has a 70% chance to activate the Sword of the Supreme Sky Wolf after using the skill on your turn, and the activation chance increases by 30% additionally when you land a Critical Hit. (Reusable in 5 turns).

  • Lv.2 Damage +10%

  • Lv.3 Harmful Effect Rate +10%

  • Lv.4 Damage +10%

  • Lv.5 Harmful Effect Rate +10%

  • Lv.6 Cooltime Turn -1

Multiplier - 210% of ATK stat per hit for 2 hits before reduction

Sword of the Supreme Sky Wolf: Attacks all enemies with a secret skill that deals substantial damage that ignores all beneficial effects that reduce the inflicted damage. Gains a turn instantly if [Sword of the Supreme Sky Wolf] is activated. Sword of the Supreme Sky Wolf persists until the skill is used or the caster is defeated.

  • Lv.2 Damage +10%

  • Lv.3 Damage +10%

  • Lv.4 Damage +10%

Multiplier - 580% of ATK stat before reduction. The shield amount is equal to 120x the current level of this monster.

Leader Skill: None

JUN RUNES

Early-Mid Game

Focus on Spd, Atk, CR, CD, Acc

2 - Sets | Blade

4 - Set | Fatal, Rage, Despair

End Game 

Focus on Spd, ATK, CR, CD, Hp, Acc

2 - Sets | Will​​

4 - Set | Violent

RUNE GUIDE.jpg
RUNE EMPTY.png

SPD / ATK% 

ATK%

CD% / CR%

*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

•The Fire Samurai, Jun has 4 attack skills and built in Violent runes. 

•His 3rd skill doesn't have a cooldown, can't be silenced, and can break through shields, invincibility, and endure. 

•He DEF breaks and his 3rd, 4th skill are AoE. 

Weakness: 

•Jun is squishy with low Base HP and ok Def. 

•He needs to be skilled up to get the most damage output out of him. 

notes

RANKING

GB12 (0/10): Jun has no use in Giants B12.

DB12 (4/10): He could be used on Despair as a damage dealer in Dragons B12, but there are better monsters.

NB12 (0/10): Even though his 2nd and 3rd skill are multi hits. There still isn't enough to break through the boss' shield.

ToA (5/10): He can be useful here on despair in ToA Normal to deal damage and defense break. 

Rift of Worlds (0/10): He doesn't offer enough to be useful here.

Labyrinth (5/10): He has the same uses here as he does in ToA. 

Dimensional Hole (0/10): He isn't useful here.

Arena (8/10): He can be used in a cleave team as a damage dealer, and his defense break can set up your second damage dealer for higher damage output. 

Guild Wars (8/10): He is a good counter against teams with shield, invincibility, and endure like Khmun and Theomars. 

 

RTA (6/10): He can be used as a damage dealer, and his defense break can set up your second damage dealer.

Ranking
bottom of page