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Water Dokkaebi Lord
(Jeongnam)

water Dokkaebi Lord icon.png
Jeongnam icon.png

GRADE: 5-STAR
TYPE: HP
HOW TO GET: Mystical Scroll, Temple of Wishes, Water Scroll, Legendary Scroll
GOOD FOR: R5, Fire Rift Beast, PvP in General
SUMMONERS WAR ADVANCE GUIDES

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MAX STATS (6* & Awakened)
HP: 12180 ATK: 736 DEF: 593 SPD: 111
AWAKENED BONUS
Increases SPD by 15
AWAKEN REQUIREMENTS 

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  20 High    10 Mid    15 High    5 Mid   

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VIDEO

VIDEO GUIDE

Never Feel Stuck! Check Out Our Step-by-Step Progression Guide!

skills

JEONGNAM SKILLS

Skillups Needed: 12 (Use Devilmons)

Violent Swing: Attacks the enemy to inflict damage that increases according to your MAX HP and stun for 1 turn with a 15% chance.

  • Lv.2 Damage +5%

  • Lv.3 Damage +5%

  • Lv.4 Damage +5%

  • Lv.5 Harmful Effect Rate +5%

  • Lv.6 Damage +10%

  • Lv.7 Harmful Effect Rate +15%

Multiplier: 1.7*{ATK} + 0.19*{MAX HP}

 

Magical Gourd Bottle: Attacks the enemy to inflict damage by 15% of your MAX HP and steals 1 beneficial effect granted on the target. Leaves a Branding effect for 2 turns if the enemy has no beneficial effects. (Reusable in 4 turns).

  • Effect Rate +5%

  • Damage +10%

  • Damage +10%

  • Cooltime Turn -1

Multiplier: 0.15*{MAX HP} (Fixed)

 

Giant's Bat: Enlarges your body to recover your HP by 30% and attacks all enemies to inflict damage that increases according to your MAX HP and stun for 1 turn. In addition, absorbs the Attack Bar by 40% if your MAX HP is higher than the target. (Reusable in 5 turns).

  • Damage +20%

  • Cooltime Turn -1

Multiplier: 2.4*{ATK} + 0.2*{MAX HP}

Leader Skill: Increase the HP of all Water Attributes by 50%.

runes

JEONGNAM RUNES / BUILDS

Early-Mid Game

Focus on HP, Acc

2 - Sets | Energy

4 - Set | Despair

 

End Game 

Focus on Spd, CR, CD, Hp, Acc, Res

2 - Sets | Will​​

4 - Set | Violent

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SPD / HP%

HP%

CD% / CR%

Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game. 
 

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:

  • The Water Dokkaebi Lord, Jeongnam is a great damage dealer and CC unit in Summoners War!

  • His first skill Freezes.

  • His 2nd skill is AoE, strips, and heals your allies.

  • His 3rd skill heals, stuns, and absorbs ATK bar.

  • He has a big HP Leader skill. 

 

Weakness:

  • His freeze is only 50% max accuracy, making it unreliable.

notes

RANKING

GB10/GAH (5/10): He is decent in Giants.

DB10/DAH (5/10): He is decent in Dragons.

NB10/NAH (0/10): He lacks multi hits to break through the Boss's shield.

SB10 (3/10): He is not recommended in Spiritual Realm.

SF10 (0/10): He is not recommended in Steel Fortress.

PC10 (2/10): He is not recommended in Punisher Crypt.

ToA (5/10): He's decent in Tower of Ascension. 

Rift of Worlds (8/10): He is a strong frontline tank that can deal damage and heal.

Labyrinth (5/10): He has the same role here as she does in ToA.

Dimensional Hole (4/10): He could be useful in the elemental restriction stages.

 

Arena (9/10): He is very good for stall defenses.

Guild Wars (9/10): He is strong unit here on both offense and defense. He offers a lot of utility and sustain power.

RTA (8/10): He's a pretty strong unit here. You shouldn't choose him right away and wait to use him as a turn 2 counter monster. 

Ranking

FAMILY MONSTERS

WATER

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FIRE

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WIND

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LIGHT

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DARK

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