2024 Summoners War Wiki Database
HOME | ADVANCE GUIDES | PVP TOOLS | BLOG | BEST MONSTERS | CONTACT | REEDEM CODES
Fire Gladiatrix
(Federica)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: ATTACK
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: SF10, PvP in General
ALSO REFERRED TO AS: Fire Kassandra from Assassin Creed Collaboration 2023
VIDEO GUIDE
FEDERICA SKILLS
Skillups Needed: 11 (Use Family Skillups)
Spinning Pierce: Attacks the enemy to decrease the Attack Bar by 30% with a 50% chance.
-
Damage +5%
-
Effect Rate +5%
-
Damage +5%
-
Effect Rate +5%
-
Damage +15%
-
Effect Rate +15%
Multiplier - 3.8*{ATK}
Strike of Fighter: Attacks the enemy to inflict damage that ignores the enemy's Defense. Decreases the skill cooldown time of [Hero Strike] by 1 turn if the enemy gets defeated by this skill. (Reusable in 4 turns).
-
Damage +5%
-
Damage +5%
-
Damage +10%
-
Cooltime Turn -1
Multiplier - 2.8*{ATK}
Survival Instincts (Passive): Grants Invincible for 1 turn and Life Drain for 2 turns on yourself when you're inflicted with fatal damage. Afterwards removes all harmful effects granted on yourself. [Automatic Effect] (Reusable in 6 turns).
-
Cooltime Turn -1
Multiplier - none
Leader Skill: Increase the Attack Power of ally monsters by 28%
FEDERICA RUNES
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•Federica is a solid DPS unit in Summoners war.
•His 1st skill decreases ATK bar.
•His 2nd skill ignores DEF and can cool itself down.
•Her passive makes her a fire version of Theomars, but with heal and cleanse.
•You can use 4* Water Gladiatrix to skill her up.
Weakness:
•She needs really good runes to be able to one shot enemies.
RANKING
GB12 (2/10): Federica isn't recommended in Giants B12 because she lacks Crowd Control.
DB12 (2/10): She isn't recommended in Dragons B12 for the same reason as in GB12.
NB12 (0/10): She doesn't have enough multi hits to break through the Necro B12 shield.
SF10 (8/10): She is useful here to keep the enemy at bay while dealing big damage.
PC10 (4/10): If you can put enough damage on her, she can be used to nuke down the Punisher Crypt B10.
ToA (0/10): She doesn't have CC and will make your runs too slow and unreliable.
Rift of Worlds (8/10): She can be used in the Fire, Wind, Light, and Dark Rift Beast as a backline damage dealer. She can also be used as an early R5 backline damage dealer as well if you are low on damage dealers. 2A Kro would be better and do more damage.
Labyrinth (2/10): She doesn't offer enough CC to be useful here.
Dimensional Hole (2/10): She doesn't offer enough CC to be useful here.
Arena (4/10): She can be used against some comps early here. You mainly want AoE cleave teams to farm arena.
Guild Wars (10/10): Kassandra is an absolute menace in Guild Content on both Offense and Defense. Her passive makes her hard to deal with since it heals her and makes her invincible. On Offense, she is great for nuking the enemy monster.
RTA (7/10): She is a strong unit in RTA since she can protect herself and strip ATK bar from enemies while dealing big damage.