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Water Neostone Agent
(Emma)
VIDEO GUIDE
EMMA SKILLS
Skillups Needed: 12 (Use Family Skillups)
Preemptive Strike: Attacks the enemy 2 times. Each attack has a 25% chance to increase the enemy's chance of dealing a Glancing Hit for 2 turns
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Lv.2 Damage +5%
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Lv.3 Harmful Effect Rate +5%
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Lv.4 Harmful Effect Rate +5%
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Lv.5 Damage +10%
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Lv.6 Harmful Effect Rate +15%
Multiplier - 190% x2 of the ATK stat before reduction
Cutting Magic: Attacks an enemy and then removes all beneficial effects on the target. If there are 2 or more beneficial effects removed, the Attack Bar of all allies will be increased by 20% each. (Reusable in 4 turns)
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Lv.2 Damage +5%
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Lv.3 Damage +10%
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Lv.4 Damage +10%
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Lv.5 Cooltime Turn -1
Multiplier - 280% x2 of the ATK stat before reduction
Medical Support: Heals all allies for 30% of your MAX HP and increases their Defense for 2 turns. This skill generates a shield that lasts for 2 turns and is equivalent of half of the excessive heal. (Reusable in 6 turns)
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Lv.2 Recovery +10%
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Lv.3 Recovery +10%
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Lv.4 Cooltime Turn -1
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Lv.5 Cooltime Turn -1
Multiplier - 30% of MAX HP
Leader Skill: Increases the Resistance of ally monsters in Guild Content by 40%.
EMMA RUNES
Early-Mid Game
Focus on Spd, Hp, Def
2 - Sets | Will, Shield
4 - Set | Swift
End Game
Focus on Spd, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent
HP%
SPD
HP% / DEF%
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•The Water Neostone Agent, Emma has a massive set of support skills, perfect for Guild Wars and Siege.
•She has a huge resistance leader skill.
•Her 2nd skill strip is 100% Accuracy without skill ups.
•She is great on a sustain Defense team for Guild Content.
Weakness:
•Her first skill is unreliable with a 50% max.
•Her 3rd skill needs to be max skilled to be useful as a support monster.
RANKING
GB12 (0/10): Emma is not recommended for Giants B12.
DB12 (8/10): She is used here to heal your team and strip the Dragon's Will.
NB12 (0/10): She doesn't have enough multi hits to break through the boss' shield.
SF10 (0/10): She is not useful here.
PC10 (0/10): She serves no purpose here.
ToA (0/10): You need AoE CC teams to farm here.
Rift of Worlds (0/10): She doesn't offer enough to be useful here.
Labyrinth (0/10): She's not recommended here.
Dimensional Hole (0/10): She isn't really useful here.
Arena (0/10): You want cleave teams to farm Arena.
Guild Wars (10/10): She works great as a sustain Guild Defense team and Offensive stripper.
RTA (3/10): She can be used here, however, there are better monsters.