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Wind Archangel
(Eladriel)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: SUPPORT
HOW TO GET: Mystical Scroll, Temple of Wishes, Wind Scroll, Legendary Scroll
GOOD FOR: PvP in general
VIDEO GUIDE
ELADRIEL SKILLS
Skillups Needed: 8 (Use Devilmons)
Heavenly Sword: Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
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Lv.2 Damage +5%
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Lv.3 Damage +5%
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Lv.4 Damage +5%
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Lv.5 Damage +15%
Multiplier - 180% of the ATK + 270% of the DEF stat before reduction
Archangel's Blessing: Recovers an ally's HP by 35% and increases the Defense for 2 turns. (Reusable in 4 turns).
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Lv.2 Cooltime Turn -1
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Lv.3 Cooltime Turn -1
Multiplier - none
Archangel's Mercy: Revives the target dead ally and fills up its HP to the maximum amount and also revives other dead allies with 30% of their HP. Consumes your HP by half and grants Soul Protection on yourself for 2 turns. In addition, consumes your HP additionally by 15% per revived ally. (Reusable in 8 turns).
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Lv.2 Cooltime Turn -1
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Lv.3 Cooltime Turn -1
Multiplier - none
Leader Skill: Increase the HP of ally monsters with Wind attribute by 50%.
ELADRIEL RUNES
Early-Mid Game
Focus on Spd, Hp, Def, Acc
2 - Sets | Focus, Nemesis, Revenge
4 - Set | Swift
End Game
Focus on Spd,, Hp, Def, Acc, Res
2 - Sets | Will
4 - Set | Violent
HP%
SPD
HP% / DEF%
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
•Eladriel in Summoners War is the best reviver and can revive your entire team!
•He gives himself soul protection when he revives your team.
•He is very tanky with huge HP.
•His base speed is solid.
•His first attack is a buff remover!
•His 2nd skill heals any ally for 50% of the HP.
•He is great when paired with a nuker since he can keep them alive and revive them.
Weakness:
•Eladriel's 3rd skill has a very long (8 turn) cooldown, so monsters like Zaiross can max reset his skills making it harder to revive.
•Reviving monsters cost a lot of his health.
•Monsters like Raki can prevent you from reviving your monsters.
RANKING
GB12 (3/10): Eladrial could be used for Giants B12 if you have trouble surviving.
DB12 (1/10): Eladrial has elemental disadvantage and doesn't serve enough uses in Dragons B12.
NB12 (0/10): He doesn't have any reliable multi hits to break through the boss' shield.
ToA (0/10): He lacks CC to be useful here.
Rift of Worlds (5/10): He can be used as a tank, healer, and revive if you are low on those support type monsters.
Labyrinth (4/10): He can be used in the bomb stages to revive the team.
Dimensional Hole (0/10): He is not recommended here.
Arena (1/10): You want AoE Nukers to farm Arena.
Guild Wars (8/10): He is a great monster to help keep your threat monster alive. He combos great with Theomars since your opponent has to get past Theos endure along with Eladriel's heal and revive.
RTA (7/10): He's a good counter to nuker teams as long as he's tanky enough to survive them.