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Fire Drakan Warrior
(Deragron)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 5-STAR
TYPE: Attack
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: PC10, PCAH, PvP in General
SUMMONERS WAR ADVANCE GUIDES
VIDEO GUIDE
DERAGRON SKILLS
Skillups Needed: 10 (Use Devilmons)
Continuous Slash: Attacks the enemy 2 times to decrease Defense for 2 turns with a 35% chance each.
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Damage +5%
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Damage +5%
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Damage +5%
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Effect Rate +5%
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Damage +10%
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Effect Rate +10%
Multiplier: 1.9*{ATK} x2
Furious Charge: Attacks the enemy 2 times to deal damage that ignores all damage reduction effects. Recovers your HP by 30% of the damage dealt. (Reusable in 4 turns).
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Damage +5%
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Damage +5%
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Damage +15%
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Cooltime Turn -1
Multiplier: 2.9*{ATK} x2
Path of the Brave Warrior (Passive): When you receive HP recovery, increases your Attack Bar in proportion to the recovered HP instead and increases the damage dealt to the enemy, up to 100%, on the next turn. In addition, recovers your HP to the MAX when you defeat an enemy. [Automatic Effect]
Multiplier: None
Leader Skill: Increase the Attack Power of ally monsters in the Arena by 44%
DERAGRON RUNES / BUILDS
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game.
STRENGTHS/WEAKNESSES
Strengths:
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The Fire Drakan Warrior, Deragron is beastly nuker in Summoners War!
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His first skill Defense Breaks.
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His 2nd skill ignores damage reduction (great for dimensional rift)
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His passive constantly increases his damage!
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He awakens to CR and has ATK leader skill. All perfect for a damage dealer.
Weakness:
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You need to monitor his health closely has he can't be healed except by killing a monster.
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He's only really useful for PvP
RANKING
GB10/GAH (3/10): He is not recommended in Giants.
DB10/DAH (5/10): He is not recommended in Dragons.
NB10/NAH (3/10): He lacks enough multi hits to break through the Boss's shield.
SB10/SBAH (2/10): He is not recommended in Spiritual Realm.
SF10/SFAH (2/10): He is not recommended in Steel Fortress.
PC10/PCAH (7/10): He is a strong nuker for Punisher Crypt team.
ToA (0/10): He lacks CC to be useful here.
Rift of Worlds (0/10): He is not useful here.
Labyrinth (0/10): He lacks CC to be useful here.
Dimensional Hole (0/10): He lacks CC to be useful here.
Arena (7/10): He can be used as a single target nuker for specific comps.
Guild Wars (9/10): He is strong unit here on offense and deals a ton of power.
RTA (7/10): He's a strong for a cleave team but risky. You definitely need sustain monsters to reduce his risk.
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