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Demon Slayer Collab
(Dark Tanjiro Kamado)
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
GRADE: 4-STAR
TYPE: Attack
HOW TO GET: Scroll of Light & Darkness, Temple of Wishes
GOOD FOR: GB10, GAH, DB10, DAH, PvP
SUMMONERS WAR ADVANCE GUIDES
VIDEO GUIDE
TANJIRO KAMADO SKILLS
Skillups Needed: 11 (Use Water Tanjiro)
Dance: Attacks the enemy to prevent the target from receiving beneficial effects for 2 turns with a 30% chance. Increases the damage by 50% if all of your skills are on cooldown.
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Damage +5%
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Damage +5%
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Effect Rate +20%
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Damage +20%
Multiplier: 3.8*{ATK}
Flowing Dance: Attacks all enemies to decrease their Attack Speed for 2 turns with a 50% chance and increase the duration of harmful effects granted on them by 1 turn. (Reusable in 4 turns).
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Damage +5%
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Damage +5%
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Damage +15%
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Effect Rate +20%
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Cooltime Turn -1
Multiplier: 3.6*{ATK}
Constant Flux: Attacks all enemies 2 times to decrease their Defense for 2 turns and grants an Irresistible effect for 2 turns. (Reusable in 5 turns).
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Damage +20%
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Cooltime Turn -1
Multiplier: 3.8*{ATK}
Leader Skill: Increase the Critical Rate of ally monsters by 21%
TANJIRO KAMADO RUNES / BUILDS
Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using them with. Check out our advance Rune Guide to get more specific builds for different parts of the game.
STRENGTHS/WEAKNESSES
Strengths:
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The Water Tanjiro Kamado is an overall great unit in Summoners War!
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His 1st skill blocks beneficial effects and deals good damage.
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His 2nd skill is AoE and reduces speed and increases debuff duration.
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His 3rd skill is AoE with Def break and Irresistible effect.
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His leader skill is a nice addition in PvE if you can't get enough CR.
Weakness:
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He's not as good as you climb the ranks in PvP as there are too many counter cleaves.
RANKING
GB10/GAH (8/10): He is definitly useful in Giants for CC and Damage.
DB10/DAH (9/10): He is very useful in Dragons speed team.
NB10/NAH (0/10): He lacks enough multi hits to break through the Boss's shield.
SB10/SBAH (1/10): He is not recommended in Spiritual Realm.
SF10/SFAH (2/10): He has elemental disadvantage and is not recommended in Steel Fortress.
PC10/PCAH (6/10): He can be useful in Punisher Crypt due to his speed block and speed decrease.
ToA, Labyrith (8/10): He is one of the best for speed clears.
Rift of Worlds (5/10): He is good for fire rift.
Dimensional Hole (7/10): He is great for all sorts of stages here.
Arena (8/10): He is really great on offense to set up for big damage for your cleave teams.
Guild Wars (7/10): He is strong unit here on offense for CC and deal damage.
RTA (5/10): He is mainly used here as a cleave team unit. Make sure to bring a 2nd AoE Def breaker incase he gets banned.
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