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Fire Sniper Mk.I
(Carcano)
GRADE: 4-STAR
TYPE: ATTACK
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: Guild Content
VIDEO | SKILLS | RUNES | STRENGTHS/WEAKNESSES | RANKING
VIDEO GUIDE
CARCANO SKILLS
Skillups Needed: 9 (Use Family Skillups)
Accurate Fire: Attacks the enemy to inflict damage that ignores all damage reduction effects.
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Damage +5%
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Damage +5%
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Damage +5%
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Damage +10%
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Damage +10%
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Damage +10%
Multiplier - 420% the ATK stat before reduction
Hidden Aim: Strikes the [Hidden Aim] pose. Increases the damage dealing to an enemy by 200% while in this pose, and increases the chances of receiving a Glancing Hit by 70% if you're attacked while in this pose. The [Hidden Aim] pose disables after you attack on your turn. (Reusable in 5 turns).
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Cooltime Turn -1
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Cooltime Turn -1
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Cooltime Turn -1
Multiplier - +200% damage
Dead Eye (Passive): Decreases the Defense of the enemy with the worst HP status for 1 turns at the start of each turn. [Automatic Effect]
Multiplier - none
Leader Skill: Increase the Attack Power of ally monsters in Guild Content by 33%.
CARCANO RUNES
Early-Mid Game
Focus on Atk, CR, CD, Acc
2 - Sets | Blade
4 - Set | Fatal, Rage
End Game
Focus on Spd, Hp, Def, Atk, CR, CD, Acc
2 - Sets | Will
4 - Set | Violent
ATK%
ATK% / SPD
CD% / CR%
*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with.
STRENGTHS/WEAKNESSES
Strengths:
• The Fire Sniper Mk.I, Carcano passive decreases opponent's DEF each turn.
• His 2nd skill does a lot of additional damage and gains 70% to receive a glancing hit.
• His 1st skill ignores all damage reduction effects like DEF buff and Shield!
• He has the coveted speed leader skill.
Weakness:
•He is pretty squishy.
•You need A LOT of damage on him to one shot enemies to succeed.
RANKING
GB12 (0/10): Carcano has elemental disadvantage and isn't recommended for Giants B12.
DB12 (1/10): He doesn't offer enough other than damage to be useful in Dragons B12.
NB12 (0/10): He lacks any multi hits to break through the Necro B12's shield.
ToA (0/10): You want Crowd Control Monsters to farm ToA.
Rift of Worlds (0/10): He has no real role here.
Labyrinth (0/10): There are better monsters for this area.
Dimensional Hole (0/10): He isn't recommended here.
Arena (3/10): He can be used here if you are low on nukers.
Guild Wars (10/10): His speed lead, passive, and big damage makes him great on Defense and useful against niche comps on Offense.
RTA (3/10): Again he is only used here if you are low on nukers.