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Carcano summoners war banner.jpg

Fire Sniper Mk.I
(Carcano)

Fire Sniper Mk.I
Carcano SW.png

GRADE: 4-STAR
TYPE: ATTACK
HOW TO GET: Mystical Scroll, Temple of Wishes, Fire Scroll, Legendary Scroll
GOOD FOR: Guild Content

CARCANO Fire Sniper.jpg
PROGRESSION GUIDE.jpg

MAX STATS (6* & Awakened)
HP: 9225 ATK: 758 DEF: 604 SPD: 112
AWAKENED BONUS
Increases SPD by 15
AWAKEN REQUIREMENTS 

high fire essence.png

10 High     20 Mid     5 High     15 Mid

VIDEO

VIDEO GUIDE

skills

CARCANO SKILLS

Skillups Needed: 9 (Use Family Skillups)

Accurate Fire: Attacks the enemy to inflict damage that ignores all damage reduction effects.

  • Damage +5%

  • Damage +5%

  • Damage +5%

  • Damage +10%

  • Damage +10%

  • Damage +10%

Multiplier - 420% the ATK stat before reduction

  

Hidden Aim: Strikes the [Hidden Aim] pose. Increases the damage dealing to an enemy by 200% while in this pose, and increases the chances of receiving a Glancing Hit by 70% if you're attacked while in this pose. The [Hidden Aim] pose disables after you attack on your turn. (Reusable in 5 turns).

  • Cooltime Turn -1

  • Cooltime Turn -1

  • Cooltime Turn -1

Multiplier - +200% damage

 

Dead Eye (Passive): Decreases the Defense of the enemy with the worst HP status for 1 turns at the start of each turn. [Automatic Effect]

Multiplier - none

Leader Skill: Increase the Attack Power of ally monsters in Guild Content by 33%.

Save 100's of Hours and Make 10x Faster Progress!

CARCANO RUNES

Early-Mid Game

Focus on Atk, CR, CD, Acc

2 - Sets | Blade

4 - Set | Fatal, Rage

 

RUNE GUIDE.jpg

End Game 

Focus on Spd, Hp, Def, Atk, CR, CD, Acc

2 - Sets | Will

4 - Set | Violent

RUNE EMPTY.png

ATK% 

ATK% / SPD

CD% / CR%

*ONLY use CR on slot 4 if you can't get enough Crit Rate substats. Keep in mind these are just general recommendations, you will need to alter your rune and stat builds based on what content you want to use this monster for and what team you are using him with. 
 

runes

Learn About Runes, Drop Locations, and More!

STRENGTHS/WEAKNESSES

Strengths:
• The Fire Sniper Mk.I, Carcano passive decreases opponent's DEF each turn. 
• His 2nd skill does a lot of additional damage and gains 70% to receive a glancing hit. 
• His 1st skill ignores all damage reduction effects like DEF buff and Shield!
• He has the coveted speed leader skill.
 
Weakness:
•He is pretty squishy. 
•You need A LOT of damage on him to one shot enemies to succeed. 

notes

RANKING

GB12 (0/10): Carcano has elemental disadvantage and isn't recommended for Giants B12.  

DB12 (1/10): He doesn't offer enough other than damage to be useful in Dragons B12.

 

NB12 (0/10): He lacks any multi hits to break through the Necro B12's shield.

ToA (0/10): You want Crowd Control Monsters to farm ToA. 

Rift of Worlds (0/10): He has no real role here.

Labyrinth (0/10): There are better monsters for this area. 

Dimensional Hole (0/10): He isn't recommended here. 

Arena (3/10): He can be used here if you are low on nukers.

Guild Wars (10/10): His speed lead, passive, and big damage makes him great on Defense and useful against niche comps on Offense.  

 

RTA (3/10): Again he is only used here if you are low on nukers. 

Ranking
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